Dream Catcher's Lair

The Dream Catcher's Lair is the fourth dungeon you go through in the Afterlife. The boss of this dungeon is the Dream Catcher.

Treasures

 * First Visit:
 * Food Cart Armband if you brought Kita or Rusted Iron Shackle if you brought Erin
 * Eyedrops x4
 * Jar of Mana Water
 * Synthesized Angel's Blood
 * Antidote
 * Diluted Angel's Blood x4
 * Mind-Clear


 * After Rescuing Delia:
 * Spider's Silk Gloves
 * Salaryman's Tie
 * Wizard's Hat
 * Spider's Silk x3
 * Jar of Mana Water
 * First Aid Kit x3
 * Antidote x13
 * Jar of Pixie Dust x3
 * Eau de Effluvium
 * Distilled Purity
 * 900 Eth

Random Encounters

 * Dryder (first encounter only)
 * 2 Spiders (while gathering your party)
 * Vampire + 2 Jumper + Spider
 * 2 Spiders + Bloated Spider
 * Vampire + 2 Thrall Swordswoman
 * 2 Webbed Husk + Dryder + Spider (only after having rescued Delia)
 * 2 Spider + 4 Jumper (only after having rescued Delia)
 * 2 Jumper + Earth Elemental + Webbed Husk (only after having rescued Delia)
 * 2 Earth Elemental + Spider (only after having rescued Delia)
 * 2 Bloated Spider + 2 Jumper (only after having rescued Delia)
 * 3 Spider + 2 Jumper (only after having rescued Delia)

Spider
Stats

Resistance/Weakness

Skills
 * Venobite: Deals Physical damage to 1 target, 30% chance to Poison
 * Web Shot: Deals untyped damage to 1 target, 50% chance to Snare

Reward
 * Painkillers (1/5 chance)
 * Antidote (1/9 chance)
 * 26 XP
 * 24 eth

Jumper
Stats

Resistance/Weakness

Skills
 * Venobite: Deals Physical damage to 1 target, 30% chance to Poison

Reward
 * Painkillers (1/6 chance)
 * 20 XP
 * 19 eth

Bloated Spider
Stats

Resistance/Weakness

Skills
 * Venobite: Deals Physical damage to 1 target, 30% chance to Poison
 * Acid Splash: Deals Earth damage to 1 target
 * Preparing...: When at 70% health or less, no immediate effect
 * Poisonous burst: Launched the turn after Preparing..., sacrifices itself and deals Earth damage to the entire party, with a 25% chance to Poison

Reward
 * Fire Talisman (1/9 chance)
 * Antidote (1/4 chance)
 * 34 XP
 * 26 eth

Vampire
Stats

Resistance/Weakness

Skills
 * Blood feast: Deals Blood damage to 1 target, heals himself for 50% of the damage
 * Bloody Slash: Deals Physical damage to 1 target, 70% chance to inflict Bleed, heals himself for 10% of the damage
 * Attack: Deals Physical damage to 1 target, heals himself for 10% of the damage

Reward
 * Synthesized Angel's Blood (1/3 chance)
 * 36 XP
 * 29 eth

Thrall Swordswoman
Stats

Resistance/Weakness

Skills
 * Basic Attack
 * Bloody Slash: Deals Physical damage to 1 target, 70% chance to inflict Bleed

Reward
 * Synthesized Angel's Blood (1/5 chance)
 * 34 XP
 * 25 eth

Dryder
Stats

Resistance/Weakness

Skills
 * Attack: Deals Physical damage to 1 target, 12% chance to Poison
 * Blinding Mist: Target the entire party, 50% chance to Blind
 * Web Shot: Deals untyped damage to 1 target, 50% chance to Snare
 * Abyssal Barrage: Deals Darkness damages to the entire party

Reward
 * Spider's Silk (1/10 chance)
 * Painkillers (1/2 chance)
 * Painkillers (1/3 chance)
 * 40 XP
 * 33 eth

Webbed Husk
Stats

Resistance/Weakness

Skills
 * Basic attack
 * Depressive Grasp: Deals Darkness damage to the entire party and debuffs Attack and Defense for 3 turns, 3 turns cooldown

Reward
 * Stimulant (1/5 chance)
 * Eyedrops (1/3 chance)
 * Painkillers
 * 35 XP
 * 12 eth

Earth Elemental
Stats

Resistance/Weakness

Skills
 * Basic Attack
 * Earth Spire: Deals Earth Damage to 1 target
 * Sandstorm: Deals Earth Damage to the entire party, 80% chance to Blind

Reward
 * Earth's Grasp Talisman (1/10 chance)
 * Painkillers (1/4 chance)
 * 40 XP
 * 14 eth

First Bishop of Darkness
Stats

Resistance/Weakness

Adds/Special
 * 3 Jumper

Skills
 * Basic Attack
 * Blood feast: Deals Blood damage to 1 target, heals himself for 50% of the damage
 * Bloody Slash: Deals Physical damage to 1 target, 70% chance to inflict Bleed

Reward
 * Synthesized Angel's Blood
 * 100 XP
 * 50 eth

Second Bishop of Darkness
Stats

Resistance/Weakness

Adds/Special
 * IS A PUPPY, HOW COULD YOU!!!

Skills
 * Basic Attack
 * Bloody Bite: Deals Blood damage to 1 target, inflict Bleed, can't miss and heals himself for 10% of the damage
 * Cuteness overload!: Targets the entire party, 50% chance to Charm
 * Abyssal Barrage: Deals Darkness damages to the entire party

Reward
 * Distilled Purity
 * 90 XP
 * 75 eth

Third Bishop of Darkness
Stats

Resistance/Weakness

Adds/Special
 * 50% chance to have 2 actions on his turn

Skills
 * Thorn Gale: Every 3 turns at most, deals Wind damage to 1 target, 1 turn cooldown
 * Storm's Fury: Every 2 turns at most, deals Physical damage to 2 random targets
 * Storm slash: Deals Physical damage to 1 target, 15% chance to Stun, can't miss
 * Unholy Pierce: Deals Physical damage to 1 target and debuffs its Defense for 5 turns, can't miss

Reward
 * Distilled Purity
 * 2 Diluted Angel's Blood
 * 100 XP
 * 40 eth

Fourth Bishop of Darkness
Stats

Resistance/Weakness

Adds/Special
 * 2 Thrall Swordswoman

Skills
 * Blood Leech: Inflict Blood Leech on Target, 1 turn cooldown
 * Abyssal Barrage: Deals Darkness damage to the entire party
 * Shadow Flame: Deals Darkness damage to 1 target, can't miss
 * Blood feast: Deals Blood damage to 1 target, heals himself for 50% of the damage
 * Absorb life: Every 2 turns at most, drains target HP

Reward
 * Synthesized Angel's Blood
 * Diluted Angel's Blood
 * 129 XP
 * 55 eth

Delia
Stats

Resistance/Weakness

Adds/Special
 * 2 actions each turn
 * 2 The Embraced

Skills
 * Blood Leech: Every 3 turns at most, inflict Blood Leech on Target, 1 turn cooldown
 * Absorb life: Every 4 turns at most, drains target HP
 * Blood Rondo: Deals Blood damage to 1 target and heals 20% of the damages
 * Vampiric Charm: Every 2 turns at most, inflicts Charm, can't miss on target, 2 turns cooldown
 * Blood Wrath: On turn 7 and then every 6 turns at most, high Blood damage on the entire party, debuffs M. Attack for 2 turns and inflicts Bleed

Reward
 * First Aid Kit
 * 2 Diluted Angel's Blood
 * 140 XP
 * 0 eth

The Embraced
Stats

Resistance/Weakness

Skills
 * Share Blood: Heals every enemies, at the cost of HP, 1 turn cooldown
 * Blood feast: Deals Blood damage to 1 target, heals himself for 50% of the damage

Reward
 * Diluted Angel's Blood
 * 50 XP
 * 50 eth

Widow
Stats

Resistance/Weakness

Adds/Special
 * 2 Jumper + 2 Spider

Skills
 * Miasma: 60% chance to inflict Poison to the entire party
 * Web Shot: Deals untyped damage to 1 target, 50% chance to Snare
 * Thorn Gale: Every 3 turns at most, deals Wind damage to 1 target, 1 turn cooldown
 * Venobite: Deals Physical damage to 1 target, 30% chance to Poison
 * Trample: High untyped damage to 1 target

Reward
 * Antidote
 * Echo of a Miserable Widow
 * 95 XP
 * 50 eth

Bound Spirit of Earth
Stats

Resistance/Weakness

Adds/Special
 * 2 Earth Elemental

Skills
 * Basic Attack
 * Earth Spire: Deals Earth Damage to 1 target
 * Earthquake: Every 3 turns at most, deals Earth damage to the entire party, can't miss, 1 turn cooldown

Reward
 * Earth's Grasp Talisman
 * Earthen Bangle
 * Echo of a Spirit of Earth
 * 130 XP
 * 80 eth

The Boss
Stats

Resistance/Weakness

Adds/Special
 * 2 Webbed Husk

Skills
 * Basic Attack only

Reward
 * 3 Painkillers
 * 36 XP
 * 80 eth

Scorpis
Stats

Resistance/Weakness

Adds/Special
 * 50% chance to have 2 actions on his turn

Skills
 * Splitter: Deals Fire damage to 1 target and debuffs Defense for 3 turns
 * Pound: Deals Fire damage to 1 target and debuffs Agility for 5 turns
 * Searing stinger: Deals Fire damage to 1 target, debuffs Defense for 5 turns, 50% chance to Poison
 * Lethal Embrace: Deals Fire damage to 1 target, 50% chance to Stun

Reward
 * Echo of a Routine Tortured Soul
 * Antidote
 * 2 Painkillers
 * 100 XP
 * 70 eth

Echo of Arcane Scholar
Stats

Resistance/Weakness

Adds/Special
 * Arcane Golem, escapes if the Scholar is defeated first

Skills
 * Ember: Deals Fire damage to 1 target
 * Magic Blast: Deals Arcane damage to 1 target

Reward
 * Echo of an Inquisitive Sorcerer
 * Jar of Mana Water
 * 70 XP
 * 80 eth

Arcane Golem
Stats

Resistance/Weakness

Adds/Special
 * Escapes if the Scholar is defeated first

Skills
 * Palm Strike: Deals Light damage to 1 target
 * Fist Smash: Deals Light damage to 1 target, can't miss
 * Pulse Strike: Every 2 turns at most, deals Light damage to 1 target, can't miss
 * Focused Pulse Strike: On turn 1 and then every 3 turns at most, deals Light damage to 1 target, can't miss
 * Psi Crush: On turn 3 and then every 3 turns at most, deals Light damage to 1 target, 35% chance to Stun, can't miss
 * Elemental Blast: On turn 5 and then every 3 turns at most, deals Light damage to the entire party, can't miss

Reward
 * 2 Jar of Mana Water
 * Core of an Arcane Golem
 * 120 XP
 * 500 eth

Dream Catcher
Stats

Resistance/Weakness

Adds/Special
 * 2 actions each turn
 * If the Widow hasn't been defeated prior to his encounter, gets Attack and M. Attack multiplied by 1.2
 * If Scorpis hasn't been defeated prior to his encounter, 2 Webbed Husk
 * If the Bound Spirit of Earth hasn't been defeated prior to his encounter, Bound Spirit of Earth (bugged as of 0.0072, nothing appears)
 * If the Echo of Arcane Scholar hasn't been defeated prior to his encounter,  Echo of Arcane Scholar and gives a barrier to all enemies
 * Jumper + 2 Spider

Skills
 * Venom Sting: Deals Physical damage to 1 target, 30% chance to Poison
 * Web spin: Every 2 turns at most, deals Physical damage to the entire party, debuffs Agility for 3 turns, 40% chance to Snare
 * Poison Cloud: targets the entire party, 40% chance to Poison
 * Figment of Rage: Every 3 turns at most, 50% chance to inflict Rage to 1 target
 * Figment of Lust: 50% chance to inflict Charm to 1 target, 3 turns cooldown
 * Imprint: Blood Leech: Inflicts Blood Leech on 1 target, 1 turn cooldown
 * Imprint: Earthquake: Every 4 turns at most, deals Earth damage to the entire party, 1 turn cooldown
 * Thorn Gale: Every 3 turns at most, deals Wind damage to 1 target, 1 turn cooldown

Reward
 * Fragment of a Dream Catcher's Will
 * 300 XP
 * 120 eth